| Class | Description |
---|
| MCompactObjExportParser |
creates a set of vertex buffers and index buffers based on a .obj and .mtl file
and exports them in a binary file
|
| MCompactObjImportParser |
import a mdm compact binary file and create a set of vertex buffers and index buffers
|
| MMtlParser |
Parse a MTL file and create a Vector of MTLSet
|
| MMtlSet |
Contains the definition of a material
|
| MObject3D |
contains all datas for an object as defined in .obj and .mtl (wavefront) file :
A MObject3D is composed of several polygon groups. |
| MObjExportParser |
creates a set of vertex buffers and index buffers based on a .obj and .mtl file
and exports them in a binary file
|
| MObjImportParser |
import a mdm binary file and create a set of vertex buffers and index buffers
|
| MObjMesh |
contains all datas for a mesh and is the representation of a .obj and .mtl (wavefront) file :
A MObjMesh is composed of several MObject3D. |
| MObjParser |
create a set of vertex buffers and index buffers based on a .obj and .mtl file
|
| MPGBuffersExport |
MPGBuffersExport can be a part of MPolygoneGroup3D
It is used with the Exporter class
|
| MPolygoneGroup3D |
contains all datas for a polygon group as defined in .obj and .mtl (wavefront) file :
|
| MPolygonGroupBuffers |
MPolygonGroupBuffers is a part of MPolygoneGroup3D and contains a VertexBuffer3D and a IndexBuffer3D
|
| MTexture |
a Texture linked to an ID
|
| MTextureManager |
used to generate and store texutres
|