Property | Defined By | ||
---|---|---|---|
ambiantLight : Vector.<Number> | IMMesh | ||
cameraMatrix : Matrix3D [write-only] | IMMesh | ||
cameraPosition : Vector3D [write-only] | IMMesh | ||
context3D : Context3D | IMMesh | ||
modelMatrix : Matrix3D | IMMesh | ||
modelViewProjection : Matrix3D | IMMesh |
Method | Defined By | ||
---|---|---|---|
IMMesh | |||
destroy():void | IMMesh | ||
drawTriangles():void | IMMesh | ||
setProgramConstantsFromMatrix(type:String, firstRegister:int, matrix:Matrix3D, transposedMatrix:Boolean = false):void | IMMesh | ||
setProgramConstantsFromVector(type:String, firstRegister:int, data:Vector.<Number>, numRegisters:int = -1):void | IMMesh | ||
setSaticConstants():void | IMMesh | ||
setVertexBufferAt(index:int, vertexBuffer:VertexBuffer3D, bufferOffset:int, format:String):void | IMMesh |
ambiantLight | property |
ambiantLight:Vector.<Number>
public function get ambiantLight():Vector.<Number>
public function set ambiantLight(value:Vector.<Number>):void
cameraMatrix | property |
cameraMatrix:Matrix3D
[write-only] public function set cameraMatrix(value:Matrix3D):void
cameraPosition | property |
cameraPosition:Vector3D
[write-only] public function set cameraPosition(value:Vector3D):void
context3D | property |
context3D:Context3D
public function get context3D():Context3D
public function set context3D(value:Context3D):void
modelMatrix | property |
modelMatrix:Matrix3D
public function get modelMatrix():Matrix3D
public function set modelMatrix(value:Matrix3D):void
modelViewProjection | property |
modelViewProjection:Matrix3D
public function get modelViewProjection():Matrix3D
public function set modelViewProjection(value:Matrix3D):void
addLight | () | method |
destroy | () | method |
public function destroy():void
drawTriangles | () | method |
public function drawTriangles():void
setProgramConstantsFromMatrix | () | method |
public function setProgramConstantsFromMatrix(type:String, firstRegister:int, matrix:Matrix3D, transposedMatrix:Boolean = false):void
Parameters
type:String | |
firstRegister:int | |
matrix:Matrix3D | |
transposedMatrix:Boolean (default = false )
|
setProgramConstantsFromVector | () | method |
public function setProgramConstantsFromVector(type:String, firstRegister:int, data:Vector.<Number>, numRegisters:int = -1):void
Parameters
type:String | |
firstRegister:int | |
data:Vector.<Number> | |
numRegisters:int (default = -1 )
|
setSaticConstants | () | method |
public function setSaticConstants():void
setVertexBufferAt | () | method |
public function setVertexBufferAt(index:int, vertexBuffer:VertexBuffer3D, bufferOffset:int, format:String):void
Parameters
index:int | |
vertexBuffer:VertexBuffer3D | |
bufferOffset:int | |
format:String |