Documentation for classes includes syntax, usage information, and code samples for methods, properties, and event handlers and listeners for those APIs that belong to a specific class in ActionScript. The classes are listed alphabetically. If you are not sure to which class a certain method or property belongs, you can look it up in the Index.
| Class | Package | Description | |
|---|---|---|---|
| AGALMiniAssembler | com.adobe.utils | ||
| BasicCamera | com.mousman.as3.agal.camera | ... | |
| ColorUtil | com.mousman.as3.utils.color | ||
| IDestroyable | com.mousman.as3.structure.garbage | ||
| IMBytesArrayWriter | com.mousman.as3.agal.parser.verticeswriter | ... | |
| IMCamera | com.mousman.as3.agal.camera | ... | |
| IMLight | com.mousman.as3.agal.light | ... | |
| IMMesh | com.mousman.as3.agal.mesh | ... | |
| IMShader | com.mousman.as3.agal.shader | ... | |
| IOnceSignal | org.osflash.signals | ||
| ISignal | org.osflash.signals | ||
| ISlot | org.osflash.signals | The ISlot interface defines the basic properties of a listener associated with a Signal. | |
| MArcBall | com.mousman.as3.agal.arcball | ... | |
| MBasicShader | com.mousman.as3.agal.shader | ... | |
| MBuffersWriterDTO | com.mousman.as3.agal.parser.dto | ||
| MCompactObjExportParser | com.mousman.as3.agal.parser.objs | creates a set of vertex buffers and index buffers based on a .obj and .mtl file and exports them in a binary file | |
| MCompactObjImportParser | com.mousman.as3.agal.parser.objs | import a mdm compact binary file and create a set of vertex buffers and index buffers | |
| MFakeTextureShader | com.mousman.as3.agal.shader | ||
| MLight | com.mousman.as3.agal.light | ... | |
| MMtlParser | com.mousman.as3.agal.parser.objs | Parse a MTL file and create a Vector of MTLSet | |
| MMtlSet | com.mousman.as3.agal.parser.objs | Contains the definition of a material | |
| MObject3D | com.mousman.as3.agal.parser.objs | contains all datas for an object as defined in .obj and .mtl (wavefront) file : A MObject3D is composed of several polygon groups. | |
| MObjExportParser | com.mousman.as3.agal.parser.objs | creates a set of vertex buffers and index buffers based on a .obj and .mtl file and exports them in a binary file | |
| MObjImportParser | com.mousman.as3.agal.parser.objs | import a mdm binary file and create a set of vertex buffers and index buffers | |
| MObjMesh | com.mousman.as3.agal.parser.objs | contains all datas for a mesh and is the representation of a .obj and .mtl (wavefront) file : A MObjMesh is composed of several MObject3D. | |
| MObjParseEvent | com.mousman.as3.agal.parser.objs.event | ||
| MObjParser | com.mousman.as3.agal.parser.objs | create a set of vertex buffers and index buffers based on a .obj and .mtl file | |
| MPGBuffersExport | com.mousman.as3.agal.parser.objs | MPGBuffersExport can be a part of MPolygoneGroup3D It is used with the Exporter class | |
| MPhong2LightsShader | com.mousman.as3.agal.shader | ... | |
| MPhong2LightsTextureShader | com.mousman.as3.agal.shader | ... | |
| MPhongATFTextureShader | com.mousman.as3.agal.shader | ||
| MPhongShader | com.mousman.as3.agal.shader | ||
| MPhongTextureShader | com.mousman.as3.agal.shader | ||
| MPolygoneGroup3D | com.mousman.as3.agal.parser.objs | contains all datas for a polygon group as defined in .obj and .mtl (wavefront) file : | |
| MPolygonGroupBuffers | com.mousman.as3.agal.parser.objs | MPolygonGroupBuffers is a part of MPolygoneGroup3D and contains a VertexBuffer3D and a IndexBuffer3D | |
| MSimpleATFTextureShader | com.mousman.as3.agal.shader | ||
| MSimpleShader | com.mousman.as3.agal.shader | ||
| MSimpleTextureShader | com.mousman.as3.agal.shader | ||
| MTexture | com.mousman.as3.agal.parser.objs | a Texture linked to an ID | |
| MTextureManager | com.mousman.as3.agal.parser.objs | used to generate and store texutres | |
| MVerticesBytesArrayWriter | com.mousman.as3.agal.parser.verticeswriter | MVerticesBytesArrayWriter has in charge to build the vertices byteArray buffer and the indices buffer This class is used for mesh without texture | |
| MVerticesBytesArrayWriterWT | com.mousman.as3.agal.parser.verticeswriter | MVerticesBytesArrayWriterWT has in charge to build the vertices byteArray buffer and the indices buffer This class is used for mesh with texture | |
| MWorld3D | com.mousman.as3.agal | ... | |
| OnceSignal | org.osflash.signals | Signal dispatches events to multiple listeners. | |
| OrbitalCamera | com.mousman.as3.agal.camera | ||
| PropTween | com.greensock.core | Stores information about an individual property tween. | |
| ShaderSet | com.mousman.as3.agal.parser.shaders | A ShaderSet has in charge to linked the fragment shader, the vertex shader and the writer used to create the VertexBuffer and the IndexBuffer | |
| ShaderStore | com.mousman.as3.agal.parser.shaders | Store ShaderSet | |
| ShaderType | com.mousman.as3.agal.shader | ... | |
| Signal | org.osflash.signals | Signal dispatches events to multiple listeners. | |
| SimpleTimeline | com.greensock.core | SimpleTimeline is the base class for the TimelineLite and TimelineMax classes. | |
| Slot | org.osflash.signals | The Slot class represents a signal slot. | |
| SlotList | org.osflash.signals | The SlotList class represents an immutable list of Slot objects. | |
| TweenCore | com.greensock.core | TweenCore is the base class for all TweenLite, TweenMax, TimelineLite, and TimelineMax classes and provides core functionality and properties. | |
| TweenLite | com.greensock | TweenLite is an extremely fast, lightweight, and flexible tweening engine that serves as the foundation of the GreenSock Tweening Platform. | |
| WriterSet | com.mousman.as3.agal.parser.verticeswriter | WriterSet contains an Id , a IMBytesArrayWriter and the dataPerVertex used for the writer | |
| WriterStore | com.mousman.as3.agal.parser.verticeswriter | Contains all the WriterSet | |
| WriterType | com.mousman.as3.agal.parser.verticeswriter |