Documentation for classes includes syntax, usage information, and code samples for methods, properties, and event handlers and listeners for those APIs that belong to a specific class in ActionScript. The classes are listed alphabetically. If you are not sure to which class a certain method or property belongs, you can look it up in the Index.
Class | Package | Description | |
---|---|---|---|
AGALMiniAssembler | com.adobe.utils | ||
BasicCamera | com.mousman.as3.agal.camera | ... | |
ColorUtil | com.mousman.as3.utils.color | ||
IDestroyable | com.mousman.as3.structure.garbage | ||
IMBytesArrayWriter | com.mousman.as3.agal.parser.verticeswriter | ... | |
IMCamera | com.mousman.as3.agal.camera | ... | |
IMLight | com.mousman.as3.agal.light | ... | |
IMMesh | com.mousman.as3.agal.mesh | ... | |
IMShader | com.mousman.as3.agal.shader | ... | |
IOnceSignal | org.osflash.signals | ||
ISignal | org.osflash.signals | ||
ISlot | org.osflash.signals | The ISlot interface defines the basic properties of a listener associated with a Signal. | |
MArcBall | com.mousman.as3.agal.arcball | ... | |
MBasicShader | com.mousman.as3.agal.shader | ... | |
MBuffersWriterDTO | com.mousman.as3.agal.parser.dto | ||
MCompactObjExportParser | com.mousman.as3.agal.parser.objs | creates a set of vertex buffers and index buffers based on a .obj and .mtl file and exports them in a binary file | |
MCompactObjImportParser | com.mousman.as3.agal.parser.objs | import a mdm compact binary file and create a set of vertex buffers and index buffers | |
MFakeTextureShader | com.mousman.as3.agal.shader | ||
MLight | com.mousman.as3.agal.light | ... | |
MMtlParser | com.mousman.as3.agal.parser.objs | Parse a MTL file and create a Vector of MTLSet | |
MMtlSet | com.mousman.as3.agal.parser.objs | Contains the definition of a material | |
MObject3D | com.mousman.as3.agal.parser.objs | contains all datas for an object as defined in .obj and .mtl (wavefront) file : A MObject3D is composed of several polygon groups. | |
MObjExportParser | com.mousman.as3.agal.parser.objs | creates a set of vertex buffers and index buffers based on a .obj and .mtl file and exports them in a binary file | |
MObjImportParser | com.mousman.as3.agal.parser.objs | import a mdm binary file and create a set of vertex buffers and index buffers | |
MObjMesh | com.mousman.as3.agal.parser.objs | contains all datas for a mesh and is the representation of a .obj and .mtl (wavefront) file : A MObjMesh is composed of several MObject3D. | |
MObjParseEvent | com.mousman.as3.agal.parser.objs.event | ||
MObjParser | com.mousman.as3.agal.parser.objs | create a set of vertex buffers and index buffers based on a .obj and .mtl file | |
MPGBuffersExport | com.mousman.as3.agal.parser.objs | MPGBuffersExport can be a part of MPolygoneGroup3D It is used with the Exporter class | |
MPhong2LightsShader | com.mousman.as3.agal.shader | ... | |
MPhong2LightsTextureShader | com.mousman.as3.agal.shader | ... | |
MPhongATFTextureShader | com.mousman.as3.agal.shader | ||
MPhongShader | com.mousman.as3.agal.shader | ||
MPhongTextureShader | com.mousman.as3.agal.shader | ||
MPolygoneGroup3D | com.mousman.as3.agal.parser.objs | contains all datas for a polygon group as defined in .obj and .mtl (wavefront) file : | |
MPolygonGroupBuffers | com.mousman.as3.agal.parser.objs | MPolygonGroupBuffers is a part of MPolygoneGroup3D and contains a VertexBuffer3D and a IndexBuffer3D | |
MSimpleATFTextureShader | com.mousman.as3.agal.shader | ||
MSimpleShader | com.mousman.as3.agal.shader | ||
MSimpleTextureShader | com.mousman.as3.agal.shader | ||
MTexture | com.mousman.as3.agal.parser.objs | a Texture linked to an ID | |
MTextureManager | com.mousman.as3.agal.parser.objs | used to generate and store texutres | |
MVerticesBytesArrayWriter | com.mousman.as3.agal.parser.verticeswriter | MVerticesBytesArrayWriter has in charge to build the vertices byteArray buffer and the indices buffer This class is used for mesh without texture | |
MVerticesBytesArrayWriterWT | com.mousman.as3.agal.parser.verticeswriter | MVerticesBytesArrayWriterWT has in charge to build the vertices byteArray buffer and the indices buffer This class is used for mesh with texture | |
MWorld3D | com.mousman.as3.agal | ... | |
OnceSignal | org.osflash.signals | Signal dispatches events to multiple listeners. | |
OrbitalCamera | com.mousman.as3.agal.camera | ||
PropTween | com.greensock.core | Stores information about an individual property tween. | |
ShaderSet | com.mousman.as3.agal.parser.shaders | A ShaderSet has in charge to linked the fragment shader, the vertex shader and the writer used to create the VertexBuffer and the IndexBuffer | |
ShaderStore | com.mousman.as3.agal.parser.shaders | Store ShaderSet | |
ShaderType | com.mousman.as3.agal.shader | ... | |
Signal | org.osflash.signals | Signal dispatches events to multiple listeners. | |
SimpleTimeline | com.greensock.core | SimpleTimeline is the base class for the TimelineLite and TimelineMax classes. | |
Slot | org.osflash.signals | The Slot class represents a signal slot. | |
SlotList | org.osflash.signals | The SlotList class represents an immutable list of Slot objects. | |
TweenCore | com.greensock.core | TweenCore is the base class for all TweenLite, TweenMax, TimelineLite, and TimelineMax classes and provides core functionality and properties. | |
TweenLite | com.greensock | TweenLite is an extremely fast, lightweight, and flexible tweening engine that serves as the foundation of the GreenSock Tweening Platform. | |
WriterSet | com.mousman.as3.agal.parser.verticeswriter | WriterSet contains an Id , a IMBytesArrayWriter and the dataPerVertex used for the writer | |
WriterStore | com.mousman.as3.agal.parser.verticeswriter | Contains all the WriterSet | |
WriterType | com.mousman.as3.agal.parser.verticeswriter |